/* === Анимации Gobrot === */

/* --- Keyframes --- */
@keyframes pulse-glow {

    0%,
    100% {
        opacity: 0.4;
    }

    50% {
        opacity: 1;
    }
}

@keyframes float {

    0%,
    100% {
        transform: translateY(0);
    }

    50% {
        transform: translateY(-8px);
    }
}

@keyframes float-centered {

    0%,
    100% {
        transform: translateX(-50%) translateY(0);
    }

    50% {
        transform: translateX(-50%) translateY(-8px);
    }
}

@keyframes shimmer {
    0% {
        background-position: -200% center;
    }

    100% {
        background-position: 200% center;
    }
}

@keyframes glitch {
    0% {
        transform: translate(0);
        filter: hue-rotate(0deg);
    }

    10% {
        transform: translate(-2px, 1px);
        filter: hue-rotate(90deg);
    }

    20% {
        transform: translate(2px, -1px);
        filter: hue-rotate(180deg);
    }

    30% {
        transform: translate(-1px, 2px);
        filter: hue-rotate(270deg);
    }

    40% {
        transform: translate(1px, -2px);
        filter: hue-rotate(360deg);
    }

    50% {
        transform: translate(0);
        filter: hue-rotate(0deg);
    }

    100% {
        transform: translate(0);
        filter: hue-rotate(0deg);
    }
}

@keyframes fade-up {
    from {
        opacity: 0;
        transform: translateY(30px);
    }

    to {
        opacity: 1;
        transform: translateY(0);
    }
}

@keyframes fade-in {
    from {
        opacity: 0;
    }

    to {
        opacity: 1;
    }
}

@keyframes border-flow {
    0% {
        border-color: rgba(201, 168, 76, 0.2);
    }

    50% {
        border-color: rgba(201, 168, 76, 0.5);
    }

    100% {
        border-color: rgba(201, 168, 76, 0.2);
    }
}

@keyframes particle-drift {
    0% {
        transform: translate(0, 0) scale(1);
        opacity: 0;
    }

    10% {
        opacity: 1;
    }

    90% {
        opacity: 1;
    }

    100% {
        transform: translate(var(--drift-x, 100px), var(--drift-y, -200px)) scale(0);
        opacity: 0;
    }
}

@keyframes artery-pulse {

    0%,
    100% {
        stroke-opacity: 0.2;
        filter: drop-shadow(0 0 2px var(--color-glow-order));
    }

    50% {
        stroke-opacity: 0.8;
        filter: drop-shadow(0 0 8px var(--color-glow-order));
    }
}

@keyframes rune-reveal {
    0% {
        opacity: 0;
        transform: scale(0.5) rotate(-10deg);
        filter: blur(10px);
    }

    60% {
        opacity: 1;
        transform: scale(1.1) rotate(2deg);
        filter: blur(0);
    }

    100% {
        opacity: 1;
        transform: scale(1) rotate(0deg);
        filter: blur(0);
    }
}

@keyframes text-reveal {
    0% {
        clip-path: inset(0 100% 0 0);
    }

    100% {
        clip-path: inset(0 0 0 0);
    }
}

@keyframes spin-slow {
    from {
        transform: rotate(0deg);
    }

    to {
        transform: rotate(360deg);
    }
}

/* --- Utility animations --- */
.animate-pulse-glow {
    animation: pulse-glow 3s ease-in-out infinite;
}

.animate-float {
    animation: float 4s ease-in-out infinite;
}

.animate-shimmer {
    background: linear-gradient(90deg,
            transparent 25%,
            rgba(201, 168, 76, 0.15) 50%,
            transparent 75%);
    background-size: 200% 100%;
    animation: shimmer 3s linear infinite;
}

.animate-fade-up {
    animation: fade-up 0.6s ease both;
}

.animate-glitch {
    animation: glitch 0.5s ease both;
}

/* --- Stagger delays --- */
.stagger-1 {
    animation-delay: 0.1s;
}

.stagger-2 {
    animation-delay: 0.2s;
}

.stagger-3 {
    animation-delay: 0.3s;
}

.stagger-4 {
    animation-delay: 0.4s;
}

.stagger-5 {
    animation-delay: 0.5s;
}

.stagger-6 {
    animation-delay: 0.6s;
}

/* --- Reduced motion --- */
@media (prefers-reduced-motion: reduce) {

    *,
    *::before,
    *::after {
        animation-duration: 0.01ms !important;
        animation-iteration-count: 1 !important;
        transition-duration: 0.01ms !important;
    }
}